Tuesday 12 October 2021

Forsaken Map Layout Staging Area - Cold War Zombies Walkthrough Guide


Map Layouts: -- Staging Area -- Checkpoint Area -- Main Street / Main Street Bridge / Storage Zones 5 & 10 -- Anytown West / Video Store / Cinema / TV Store -- Anytown East / Rooftops / Bar / Burger Town / Fuel Processing -- Bunker / Particle Accelerator / Office / Boardroom / Observation Tower --

Easter Egg Guide: -- Part 1 -- Part 2 -- Part 3 --

Secrets: -- Building the Chrysalax Wonder Weapon -- Free Ray Gun -- Pistol Sharpshooter Easter Egg -- Sniper Rifle Sharpshooter Easter Egg -- SMG Sharpshooter Easter Egg -- Fixing The Teleporter -- All Arcade Machines Locations / Free Arcade Token -- Bubby / Aethereum Bunny /Samantha's Ballad --


Hey guys,

here is the the first map for the Staging Area within the Call Of Duty Cold War Zombies map Forsaken, which is the epic conclusion to the Aether story line before Call Of Duty Vanguard comes out with its new zombies storyline in November. Why does it have to end, why? Whyyyyy.....whyyyyyy have you forsaken me!!!????.......oh wait you haven't.....it's just the name of the map.



When this map came out, everyone on Youtube and social media was freaking out, as when the game starts, the rounds seem to be going up by themselves quite quickly even though you don't kill or hurt a hair on a zombies head. When playing it at first there is a lot of "What the heck's going on here?", "Is it glitching?" etc however none of these were true, its just part of the story of this map you will find out.




All you need to go in order to stop the rounds going up is activate the TELEPORTER within the Staging Area and go through it to the other side. This will halt the progress of rounds and huge gatherings of zombie fans that you seem to be amassing around the map until you do this. You can of course come back to this area once the teleporter has recharged again and have a snoop around. Usually even getting to the teleporter as fast as Speedy Gonzalez, it is usually round 3 is the soonest round you can stop them going up on.


Points of Interest in this area:

  • Death Perception Perk Machine - Costs 2500 and allows you to see the undead through walls and obstacles. Who says in life you never know what is around the next corner because.....with this baby equipped.....now you do.


  • Portal Behind a Barricade - Requires lockdown to be lifted in order to access, leads to the Observation Tower area
  • Upgrade Station
  • 2 Map Locations on walls
  • Mystery Box Spawn Location
  • Diamatti wall buy costs 750
  • Teleporter to take you to CHECKPOINT AREA and stop rounds increasing
  • Rampage Inducer - makes zombies spawn faster to progress faster to round 20, what are you nuts!? This basically pumps the area full of more zombies every press.
  • Intel Pickup
  • Ammo Crate
  • Crafting Table
  • 1911 Wall gun buy costs 3750
  • 1 of 3 Large Purple Crystals that spawns in later on in the game - needs 3 orbs floating around it destroyed and then smashed with the Chrysalax to reveal Crystal Shard that's used to throw into an Abominations mouth

Map layout for the Staging Area:


Thanks for reading as always guys.

Henry


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