Saturday, 8 August 2015

Descent Full Easter Egg Walkthrough Part 2 - Call Of Duty Advanced Warfare Reckoning DLC


Descent Full Easter Egg Walkthrough Guide: Part 1 -- Part 2 -- Part 3 -- Part 4

Map Areas: -- Landing Area -- Reception Area & Promenade -- Concierge & Great Hall -- Spa Area -- Galleria Upper & Lower Levels -- Tidal Generator -- Annex -- Lounge --
 


PART 2 OF THE DESCENT EASTER EGG WALKTHROUGH

Step 5 - GO TO THE GALLERIA FOR A JOLT


When you get to the GALLERIA area, where the fountain is on the lower level, an electrical surge collection device will be mounted on the wall, which absorbs shocks from yourself into the machine. What you need to do is let the zombies that are blue with the EMP style attack, hit you while standing next to the machine. The energy they zap you with will be transferred into the machine and will start to increment a dial on the device which will slowly go up to 100 for each jolt you receive.





STEP 6 - THE GRENADE CHALLENGE



When you start a brand new round after completing filling up the energy meter with EMP zombies energy, Oz will give you the GRENADE CHALLENGE. In this challenge throughout the whole round it is taking place, you will not be allowing to fire your normal weapons. The only weapon you can use is your grenades, definitely have the contact grenades by this point as its much more easier to kill the zombies in large groups instantly. Using normal grenades means you need to get your timing right and they may roll off and miss huge opportunities to kill lots of zombies in a single blow. Finish the round and then make your way to the initial spawn area the LANDING AREA.

Step 7 - LANDING AREA....How good is your jumping skills?



When you get back to the LANDING AREA you will see some very strange luminous blue symbols floating through the air. What these are is a jumping puzzle that wants you to jump onto them and keep progressing on them until you have completed the challenge. If you fall into the sea while doing this it will not be game over as that would be fairly harsh, you will simply be sent back to the LANDING AREA for another go each time.


There should be around 8 of these puzzles before it lets you move onto the next step of the Easter Egg.

STEP 8 - MOVE CHALLENGE


In this challenge that Oz sets for you, each time you move, points are deducted from your score! The aim is to try and stay as still as possible to retain the money you have gathered up in the round until its over. The more you move the more you will lose. Having a Nano Swarm is useful to slow zombies down and allow you time to spin round and shoot them with the right stick thats used to look around without losing points.



Here is the full Easter Egg video just encase you missed anything:

 


No comments:

Post a Comment