Sunday, 1 February 2015

Call Of Duty Exo Zombies Atlas Map - Game Over Man! Achievement Steps to Complete the Entire Game! Part 2

Steps 3, 4 and 5 of Escaping the Atlas Facility



Step 3 - Upgrading the keycards
Step 4 - Activate Fingerprint Scanners
Step 5 - Call In The Rescue....here comes the Cavalry :)


Steps For Escaping: Part 1 --- Part 2

MAP LAYOUTS FOR AREAS:

OUTSIDE AREA --- HOLDING ROOM --- ADMINISTRATION AREA --- MORGUE AREA --- EXO-TESTING AREA


Hi guys,

this part I will let you know how to upgrade the keycards for each character, once you have collected them all. Its pretty easy to do but if your way into the higher levels, you may struggle with it a bit if you haven't upgraded your weapons, got the Exo-Perks etc, so its good to have a nice mix of weapons and abilities.




Step 3 - Upgrading the Keycard Security Level

When you start to kill zombies after you have collected the 4 security keycards, you will notice zombies start to drop small black, rotating cards. They can be tricky to spot, but you pick them up and each time you do, your security card for your character, in the bottom left hand area of your screen, the number on it will start to increment. It starts off at zero at the start of the game, however when you find your keycard it progresses to 01.

You have to get your security clearance up to level 49, so keep killing zombies and picking these black cards up until you reach this number. Not every zombie that you kill drops a keycard, its almost like in "Buried" when you have the "Vulture Aid" perk that drops bullets randomly out of zombies, the keycards are the same, its just random. Keep an eye out for them they are hard to spot and don't appear for very long.

Once you get your keycard to level 49, go back to the computer in the morgue and press teh X button on it to get a hint for what to do next. when you do, the computer will then tell you:


"USER HAS NOT LOGGED IN TODAY"



Step 4 - Fingerprint Scanners

To get each of the characters logged in, you will need to locate the 4 fingerprint scanners within the facility and log each person in using these. Only one person can use one fingerprint scanner so you cannot scan everyones into the same scanner.....would be too easy :).

Fingerprint Scanner Locations:

  • Administration Area Facing the MP11
  •  Morgue Area Upstairs in room where door leads to Exo-Testing
  • Holding Area  Beside I think the Exo-Perk 
  • Needs updated will update when I remember where it is :)
You then run to the computer in the morgue and press X on it again and you will hear her say:

"AUTHORISATION ACCEPTED. IF YOU HAVE CLEARANCE TO HEAR THIS MESSAGE, THEN THE TEST WAS A SUCCESS. YOU HAVE 24 HOURS TO PROCEED TO THE RENDEZVOUS POINT AND INITIATE PHASE 2. GOOD LUCK. POWER HAS BEEN RESTORED TO THE EXO TESTING FACILITY"




 Step 5 - Call In The Rescue

The last part of the Easter Egg is to get everyone who is playing the game to go back to the Exo-Testing room and everyone to press X where you got your Exo-Suits from originally. The computer will then say:

"EXPERIMENTAL WEAPONS UPGRADE ONLINE" 

 This becomes available and allows weapons to be upgraded to level 25, these are the upgrrade stations you see around the place which are powered down, even when you start the power generator in that area. They will now become active. 





Once you have done this though, run outside and you will hear the helicopter coming to rescue you, however, as you may have guessed, it gets shot down and doesn't make it :(. You will get rewarded as your smile turns upside down to a frown when you get the 50 gamer score for the achievement however.

Thanks for reading guys and I hope you have enjoyed this Atlas zombies map as much as I have.

Here is the original video from NGTzombies all the information about the Easter Egg was taken from.




Thanks

Henry

Call Of Duty Exo Zombies Atlas Map - Game Over Man! Achievement Steps to Complete the Entire Game!

Steps 1 and 2 of Escaping the Atlas Facility




Step 1 - Blackbox Flight Recorder
Step 2 - Keycard Locations

Steps For Escaping: Part 1 --- Part 2

MAP LAYOUTS FOR AREAS:

OUTSIDE AREA --- HOLDING ROOM --- ADMINISTRATION AREA --- MORGUE AREA --- EXO-TESTING AREA


Hi guys,

in order to complete the entire Exo Zombies Map "Atlas" and call in a rescue to rescue the survivors, there is a series of steps that must be carried out before this can be done. It won't be easy, but when you hear the rescue coming for you, you know you will sleep much better in your beds tonight when your not constantly awake running away from flesh eating zombies :). Lets get started and get you outta this hellhole!

Step 1 - Retrieve the helicopters encrypted Black Box Flight Recorder



This is right at the very start of the map where the down helicopter is. Simply go over to it and push X to pickup the flight recorder. When you do, you will see that beside your ID badge card, the black box appears for the person who picked it up. It then needs to be installed in the computer room, just outside the morgue inside the base.



Once installed in the computer console, the computer says "A security badge clearance is required to unlock encryption". Each character will give you a hint when you walk up to the computer and press X on it. They will give a sentence of dialogue hinting as to where their badge may be. Some dialogue of each person is below of what they say:

Rose McGowan (Lilith) - " I won't waste time finding my badge, I'll just print a new one. Just need to modify the 3D printer process"

Bill Paxton - "Am pretty sure I left my ID badge in my office as I never used it."

John Bernthal (Decker) - "My badge is missing, I looked everywhere I could think of. Maybe I dropped it in the incinerator room, I had to check in on a break in the other night."

John Malkovich - "Well it seems we are all missing our badges, I don't know where to look, because if I did, it wouldn't be missing. Maybe some young f**k took it and brought it to the holding cells. I don't know"



Step 2 - Keycard locations for each character

If the character is in the game, for instance Lilith, and someone else completes her task for her by modifying the 3D printer to produce her card for instance, only Lilith can pick it up. If however that character is not in the game, for instance in two player, then anyone can pick up that characters card.


Lilith - first you need to get an EM1 out of the 3D laser printer. It may take a few goes and use a bit of money but it needs to be done. You simply hit the 3D printer again and keep shooting it and instead of getting a weapon, out pops her keycard.

 
Decker -
You need to get to the incinerator room. To do this, two people must use the Trash Chute simultaneously. When you do, you will end up in the incinerator room with a moving wall. The ID card is located somewhere in the dust of the incinerator. It is hard to see but go around every inch of the area pressing X until you find it. Shooting the dust makes it easier to see as your gun gives off some light to help find it.






OZ - Located in the Holding Area, where the 2 holding cells are located. You will need the Exo-Slam perk installed on your Exo Suit to get this. In the centre cell, there is a pipe stuck in the piston of the cell. You have to shoot it out first so that it comes free. If playing in one player, you only need one person to Exo-Slam the cell to make it drop, if 2 players are playing, you need 2 etc. so all players in the game must help. When you Exo-Slam it, it pops the cell up, and you will see the keycard at the front of the cell just behind the glass door. Press X to pick it up.





Mr Kahn - you need to locate the four security switches in the Administration area and activate them, but they can only be activated if you are infected. Once all 4 have been activated, you go to where the Exo-Medic Perk is in the Administration section and the secure office of Mr Kahns will open 2 slits in the window which were previously closed. His card is leaning up against his PC monitor, simply hold X and pick it up.

All of the information is taken from NGTZombies Channel on Youtube from this video if you are stuck:




CLICK HERE TO MOVE ONTO THE NEXT STEPS IN THE EASTER EGG!

Thanks for reading as always guys.

Henry


Saturday, 31 January 2015

Exo Testing Area Map Layout - Call Of Duty Advanced Warfare Exo Zombies "Atlas" Map

 

Steps For Escaping: Part 1 --- Part 2

MAP LAYOUTS FOR AREAS:

OUTSIDE AREA --- HOLDING ROOM --- ADMINISTRATION AREA --- MORGUE AREA --- EXO-TESTING AREA


Hi Guys,

Here is the Exo Testing room map layout for +Call Of Duty Advanced Warfare Exo Zombies. This is the room where you finally get your Exo Suit and are able to upgrade it using the Exo Perk machines dotted around the place. 

Exo Testing Room Map Layout Ground Floor:



Exo Testing Room Map Layout 1st Floor:

 

Try not to leave it too long before getting the Exo Suit as when the zombies appear which have Exo Suits strapped to them, and a horde of others behind him, when he uses his boostand hits you, if you cant 't get away quick enough, one hit from another zombie and you will go down. 

The Exo Suit double jump is great for jumping over zombie hordes if there is enough space, but is even more useful if you hit the ground with a bang after you jump. Thats done by getting Exo Slam which is the slam move frmo the one player missions.

Watch out for the EMP zombies however as they can sometimes disable your Exo Suit when you least expect it and usually when you need it most. Lots of trouble ot be had with EMP zombies when wearing an Exo Suit, try not to rely on them too much now, we are still human, not machines.....yet :).

Thanks for reading as usual guys.

Henry