Secrets: Turning On The Power / Pack A Punch -- Musical Easter Egg -- 2 Free Random Perks -- Golden Trash Cans -- Free Ammo Mod / Aether Tool / PAP Crystals -- Free Self Revive / 2nd & 3rd Musical Easter Eggs -- Aetherella -- Paintings -- Aether Blade -- Jump Scare -- Chicken Bucket -- Vending Machine -- Upgraded Caster Turret -- All Free Powerups --
Map Layout: All Areas --
Easter Egg Guide: Part 1 -- Part 2 -- Part 3 -- Part 4 --
Hi Guys,
One of the smaller but most rewarding secrets hidden across Reckoning is the Vending Machine Easter Egg. This is a nice little of a fun carry-oer from Liberty Falls.
Vending Machine that never gets items stuck and keeps on giving!
If you’re exploring the second tower, make sure to stop by the T2 Android Assembly room. You’ll spot the machine sitting close to the anti-gravity personnel launcher and directly in front of Klaus’s suspended torso. Its placement makes it easy to miss on a fast run, but it’s worth working into your route, especially in the early rounds.
The machine functions like a mini slot system for free loot. All it takes is a quick melee strike, and the vending machine spits out a random prize, which can be anything from simple throwables to full-blown firepower like the Ray Gun.
Best of all, the machine can be hit once per round, giving you a steady flow of bonus gear if you make it part of your circuit through T2.
However, there is a twist to this just like in Liberty Falls, which is if you’ve got the Melee Macchiato Perk-a-Cola, your boosted swings will actually destroy the vending machine. Doing so can end the chain of small rewards but sometimes forces out a single large drop as a consolation prize.
As far as design goes, this Easter egg fits perfectly into the pacing of Reckoning. It’s tucked away enough that casual players might skip it, but once you know its spot, it becomes a reliable part of your strategy. Do you preserve the machine for a drip-feed of resources every round, or do you smash it early and gamble on a heavy weapon pay out?
Either way, it’s another clever layer of choice and risk-reward that enriches the flow of the map.
Thanks for reading as always guys.
Henry

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