Sunday, 9 February 2020

Elemental Ice Shield Upgrade in Voyage of Despair - Black ops 4 Zombies





Hi guys,


here is how to elementally.....my dear Watson....upgrade the Ballistic Shield in Call Of Duty Black Ops 4 in the zombie level Voyage of Despair into the awesome Ice Shield.

First of course we need to have built the Ballistic Shield. If you have no idea how to do this, then start by following the Ballistic Shield Guide and then we will light the way with a bang, with the help of a few fireworks, into upgrading your Ballistic Shield into a soul destroying Icy Death elemental upgraded zombie killing machine.

Lets get started....



Fire away
Once we have the Ballistic shield built, we now need to start looking for the Fireworks on this map in order to begin the upgrade process. The fireworks we require can spawn in a possible 5 locations so if it doesn't appear in the first place we say it will spawn, don't panic and start pulling your hair out, there are other possible locations to find these bad boys.

Lets get these locations mapped into your head so you can find the fireworks no matter where they spawn. Each play through, as usual, they can change spawn location, so may not be in the same location every time.

We are looking for gold pipes in each of the locations which must be used to launch the firework.



Fire Work Spawn Location 1 - The Bridge

To the left of the captains wheel, inside the main Bridge area and can be seen by looking in the window shown in the picture below:




It can also be seen from just outside the Captains Wheel by looking in the window thats to the right, shown below:




Fire Work Spawn Location 2 - The Bridge

The next location is just by the RK7 wall buy as shown below and will be intertwined between all the dials and gadgets on the table that is lit up:






Fire Work Spawn Location 3

The next location is left of the perk in the First Class area. It is in a room with a large mirror, chest of drawers and a chair. There will be two pipes running down left hand side of wall when you look into this section as shown below:





Fire Work Spawn Location 4 - Aft deck / Promenade 

This locations is near the Aft Deck / Promenade area and is very easily distinguishable as the whole room has red carpets and even redder chairs in it which are tipped over, along with a few desks with lamps on them. You will know you are in the right area when you can hear some music playing, when you do, take a right and you should see this window to have a yonder at. You will see the pipes in the background again:





Fire Work Spawn Location 5

The final location for the fire works is in the area near the Third Class section. near the Provisions. If you look through the window near where the stairs are for heading down to the Provisions area, you will see the two pipes coming down from the wall to a desk where there is a dead body sitting:



When you have finally found the pipe that has a small item inside of it, as shown in the picture below, you will notice the pipe is shaking from time to time. You need to shoot this item and it will get sucked up the pipe where it will be teleported to another location on the ship. You will know you have hit it correctly as you will see a hit marker appear when you shoot it:




This other location will be one of 3 possible spawn locations.


Quit Piping Up
Now there are 3 possible spawn locations this pipe could have ended up, if we had to search every pipe on the titanic we could be here till the end of time, as god know how many miles of pipe are running around the show.

Luckily the game has narrowed it down to only 3 locations so mop that sweat off your brow.



Pipe Spawn Location 1 - Millionaire Suites
To the left of the red teleporter portal, next to a mirror and dresser, its in a small box sitting on a tiny little table:





Pipe Spawn Location 2 - Engine Room
This spawn location is in the engine room near the doors where you go through from the Provisions area and enter the engine room, by heading down the metal stairs. When you see the word HELP halfway down  these stairs, just past this cry for HELP, you will see a small table with a basket on it and a pipe going down almost into it. This is the second spawn location:



Pipe Spawn Location 3 - Mail Room
This is a lot easier to find this pipe as its simply in the corner of where two of the desks join together in the mail room and is easily visible:



Lets start this party with a bang!
Now we have picked up the pipe from one of the 3 spawn locations, we need to take it to the fire work holders that are placed around the map. There are 4 in total and 2 are located on the Poop deck and 2 in the Forecastle (Main Spawn) area.

These are quite easy to see and are small white tubes at the side of each deck. All you need to do is run up to each and press the USE button to insert the firework.


Fore Castle Firework Tube Locations
At the very edge of the deck on either side. When you find one, do a 180 and run to the far side of the ship and the other tube should be on the far side, directly in line with the other:



Second location is directly opposite on the far side of this deck:



Poop Deck Firework Tube Location
Similarly the same can be found on the Poop Deck at the following locations, they are on opposite sides of the Poop Deck, when you find one, do a 180 and go to the far side of the ship to find the tube:


Then over to the far side and the last tube location is in-between two blocks of ice that have fallen onboard:



This car needs a pilot....don't you mean driver? I SAID PILOT!
Now we need to complete the secret on this map of the Flying Car. If you are not sure what this is, it basically involves:


  • Collecting Bone Parts
  • Matching up codes from pieces of paper to the bones
  • Opening safes with safe cracker
  • Putting the bone parts into the opened safe depending on the code that opened it
Check out the flying car guide to do this step and then return back to this part.


Surface to Air Fireworks

Now that we have got the flying car in the map and soaring his way around the map, we are going to use one of the fire work tubes we put the fire work into, to shoot him down.

Basically wherever you placed the firework, you will wait until this lunatic in a flying car passes over head, then you will shoot the firework tube to ignite the firework which will fly up and hit the car.




The fire work will stick to the bottom of the car and will make a strange noise. The driver will then fly way outside the outskirts of the map before plummeting down , crashing into a huge iceberg in the distance, giving us a nice explosion effect.

When this explosion happens, it will throw a BLUE ICE BLOCK type of energy toward the ship and will smash into the Buildables Table where you had originally built the Ballistic Shield.




You will now notice that is has turned to ice. It is now called the "Svaalin Guard" when you got to pick it up from the table.

This shield will:
  • Have increased durability, won't break as easy
  • When meleeing zombies, it will cryofreeze them for a short period of time
  • Ultimate Ammo Type for its accompanying gun

Still not sure how to do it? Then check out MrDalekJD's video below:




Thanks for reading as always.

Henry




Wednesday, 5 February 2020

Flying Car Easter Egg in Voyage Of Despair - Black Ops 4 Zombies



Hi guys,

here is how to activate the Chitty Chitty Bang Bang Style Easter Egg in Voyage of Despair in Call of Duty Black Ops 4 Zombies. This Easter egg was cause a car to fly around the map with a skeleton in the driving seat, blasting out some tunes and dropping various power ups around the place like a mad man.


Lets get into the driving seat and take this bad boy for a spin.....ladies and gentlemen......start your engines!

Before we start on our quest to defy gravity and send a car hurtling through the air on will power alone, we need to:

  • Activate the Sentinel Artefact on the Poop Deck



Once both of these tasks have been completed, we can begin.


Bank Robbers Crack me up with their codes
From the main spawn area in the Forecastle, we need to head down the stairs to the Mail Room area through the destroyed skylight. When you drop down into the Mail Room area, you will see a safe in the middle of the room. Equip your Ballistic Shield and walk up to the front of the safe where you will see a code cracker device attached to it.



Melee the code cracker device with the shield and it will fall onto the floor, pick it up. We will need this later on.

However before we use the safe cracking device, we need to look around the map to find 4 bone parts of a skeleton.


Putting this skeleton puzzle together.....bone by bone
The first bone part is in the Mail Room area across from the safe in the pigeon holes. It is on the bottom larger hole which looks like its used to hold small packages:


Now you have picked the bone up, look down under this parcel / pigeon hole table and you will see a scrap of paper with a number / code written on it. It is sitting on top of all the spilled letters from the mail bags underneath this table. Take note of the numbers written on it, this play through, the number code was 2340:


Each time we find a bone location, it will have a corresponding piece of paper with a code on it for all 4 locations. For each bone:

  • Note what body part it is "Hand", "foot", "skull" or "Long Large bone"
  • Also note the code at each location

Later we will use the code to match it to the body part. Think of the 4 digit code as a barcode. This will be used later when we use the safe cracking device on 4 safes we will have to find later once we have all 4 bone locations and their respective codes.


Mulder and Skull...….y...….X Files Joke
The second skeleton piece is also located in the mail room near the stairs which take you out of it above deck. Just underneath the stairs is a table with a skull on it and just behind it, against the wall, are some bottles on top of a box. Go up the stairs slightly and look down on it, its easier to use a sniper rifle to zoom into this piece of paper as its quite difficult to see, and take note of the number / code that is on the piece of paper located here. In this play through the code was 4520:



Give this skeleton a hand, literally
The third bone part is also in the mail room just opposite the stairs on a desk, beside the safe which will be on the desks left. On the desk is several small document folders with the outline of a hand smeared in blood across them and on the wall behind them. This nicely leads us to a skeleton hand resting on the desk which must have made these imprints.....maybe before the zombies caught them they wanted to finish some filing before getting torn to shreds? We will never know.




The number / code is also on the floor towards the top left leg of the table. Again its a bit of weird angle and hard to see, thank god for sniper rifles and their intense zoom......if only someone could invent a magnifying glass instead of carrying a high calibre weapon around just to see small print text. In this play through the code was 1404.


The names hold....cargo hold
The last bone part is located in the Cargo Hold. This part is the foot and is quite ironically located inside a small shoe box, beside a much larger box labelled "Standard Shoes"....which is a nice little touch.




This is much easier to see as its a well lit area. The skeleton foot is just below the waters surface and the number / code is just to the right in pain view on the floor between the other bits of paper. This is a brighter white piece of paper. This was the code 1912.


Safe Hunter
Now we have all 4 bone parts, what body part it is along with their codes, we are going to have to find 4 safes located around the map. You can access these safes in any order.

First Safe Location
This is located in the Bridge area where you open the door from the Spawn Area in order to access the Boat Area. Its one of the first doors you will open in this map. The safe is beside a bed with a gun on top of it and a wine glass:



Hit the use button on the safe and you will put the safe cracker on the safe. It will run some numbers and then the safe will open. 

While the safe is open, note the number on the safe cracker it used to open the door with. In this case it is 2340. You know where this is going right? Where have you heard or seen that number before? Please don't say on a 24 hour clock.....you got it......in the Mail Room area with the long large bone in the pigeon hole. The code underneath the table read 2340.



You need to go and pick up the Large bone in the mail room and bring it back, and fire it into this safe. When you hit use on the safe with this bone, it will slowly hover and disappear into the abyss inside it....possibly a black hole? Then the safe will close and give off a slightly blue vapour from it. 



All you need to do now is equip the ballistic shield and melee the safe cracker that is still attached to the safe. This will cause it to fall off and allow you to pick it up again. There is only one of these dudes onboard so don't forget to pick this up each time you move from safe to safe.


Second Safe Location
The second safe location is in the 1st Class Lounge Section to the left of where the 2 green sofas are facing each other in this room. The safe is located on the floor in a dark corner to the left of the knife wall buy.



We simply rinse and repeat the previous steps:

  • Attach code cracker to safe, Safe opens
  • Get the code from the code cracker on outside of safe door
  • Go get the bone part that relates to this code in whatever location
  • Insert bone into the safe which seems strong enough to contain a black hole
  • Safe closes, use ballistic shield to melee code cracker off safe
  • Pickup safe cracker and move onto next safe location

The code this time was 4250, which corresponds to the skull. Go back to the Mail Room area and to the table where it was located, pick it up and stuff it into this safe. When it closes, melee the safe code cracker, pick it up and move on.



Safe 3 Location
The next location is in the Millionaires Suite on the C deck.....this deck has all the Ca-Ching! .....hence why the deck starts with a C.....anyway, coming down the lower grand staircase, as soon as you come to the bottom, take the door on the right facing you as soon as you go down and stare forward. The safe is in the room to the right beside the fancy table and mirror.



Crack that baby open and lets see what code it beholds. This time around it is the number 1912. This correlated to the foot in the Cargo Hold......so.....go get it. Bring it back, stick it in the safe, get the code cracker and move onto the last safe location.


Safe Location 4
The last safe location is in the Third Class Berths area. in the hallways and corridors which are all white. The safe is sitting in front of one of the small containers that are blocking on e of the corridors. Repeat all previous steps. The last code we had was 1404, but as there is only one bone part left, we know which one it corresponds to, this is the hand which is also located in the Mail Room area on the desk with the bloody hand smear.


Now when the hand is inserted into the safe and it disappears, you will not be able to melee the code cracker device off the safe anymore....sad I know boo hoo…..but good news is, it means we can move onto the next step. Smiles all round.


Lets take this car for a spin
Now that we have all the bones together, head down into the Cargo Hold where the car is located and you will see a skeleton sitting in the driver seat. Hold the use button on the car and it will slowly start to sink into the abyss below. When it is gone, head up above deck and look to the sky.


Is it a bird?......is it a plane?.....no its a skeleton using supernatural energy to levitate a vintage car around the map blasting his CD player  as loud as it goes with extra sub woofer and bass, occasionally dropping 3 power ups at a time from above before doing a runner into the night.....never to be seen again.


Still not sure how to do it? Then check out MrDalekJD's video below:


Thanks for reading as always guys

Henry