Wednesday, 20 May 2026

Random Powerups Each Round in Totenreich - Call of Duty Black Ops 7 Zombies


Secrets: Turning on Power / Pack A Punch -- Secret Song -- Jotunn Star Wonder weapon -- Secret Rooms -- Singing T.E.D.D. Fish / Brain Rot army -- Random Powerups Each Round -- Gnome Easter Egg -- Olaf Helmet -- Cointoss Helmet -- Icebane Helmet -- Richtofen Easter Egg -- Richtofen Jumpscare -- Free Wonderweapons -- All Free Powerup Locations --

Hi guys,

Here is a cool hidden Easter egg in Totenreich that rewards players with FREE random power-ups almost every single round.

It is easy to do, but is not very well advertised how to do it, which is where I step in to help you out.

Basically it involves reading a COORDINATE off a computer in TYR's HEAD, then after that coordinate is given, there will be another random number following on from it.

The coordinate means, go to this grid location on the TACTICAL MAP, then the number displayed after it E.g. 74 or 15, means you need to kill this many enemies in this grid square.

Simple right?

The rewards at the end of each round can be in the form of:

  • Max Ammo
  • Insta-Kill
  • Double Points
  • Nuke
  • Bonus Points
  • Fire Sale

If you complete the coordinate challenge correctly before the round ends, you’ll instantly earn a free power-up.




Let's see the exact steps to achieve these free rewards.....these are not to be confused with the normal hidden free powerups that have been in every Black Ops zombies map recently.

Use your head man!

Before starting this challenge, you’ll first need access to the Tyr’s Head area of the map.

If you have opened up Pack A Punch and Turned the power on, you will have already got to this point.



Once inside Tyr's Head, look toward the middle of the room, there is a central console.

You’ll notice a glowing computer terminal sitting in the centre area.


This computer is the key to the free power-up system, interact with this computer to kick off this side Easter egg.

Once you do, the computer system will start to cycle through a map coordinate, followed by a number value.

For example, you may see something like:

  • B4 – 15
  • C2 – 22
  • D5 – 74




The coordinate tells you WHERE to go and to find this out, simply open up your TAC MAP and search until you find the square on the map that matches the supplied coordinate value.

You need to head to this location.



The number after the coordinate, tells you HOW MANY zombies you must kill there at that location.

So for example B4, we go to square B4 on the map and kill 15 zombies.

This challenge resets every round, meaning you can continuously earn free rewards throughout the game.

The tricky part is making sure you stay INSIDE the correct zone while getting kills, as in higher rounds, it can be a bit hectic and when training zombies, you may stray off into another map grid coordinate by accident.

My GPS told me to come here

Now head to the coordinate shown on the terminal.

Once inside the correct grid coordinate square:

  • remain there in the area throughout the Easter egg
  • train zombies into the zone
  • begin counting kills carefully

This is where most players fail the challenge, by killing too many zombies or too little.

Count out the kills one by one to help keep track of what is going on.

If the terminal says 15 for the kill count at that coordinate, then make sure it is exactly 15 in that area.


If you accidentally kill:

  • too many zombies
  • zombies outside the area
  • or leave the zone mid-count

…the challenge fails and you’ll need to wait until next round.

You will know you have successfully done the challenge, if you hear a strange sound and you look over towards TYR'S HEAD in the map.


You will notice his 2 EYES will now be GLOWING GREEN, indicating that the powerup reward is ready for collection in the head.

Go into the head and up onto the raised platform, above the cordinate computer control panel and collect the reward.

Rinse and Repeat Every Round

The best part about this hidden system is that it refreshes every single round.

At the start of a new round:

  • Return to Tyr’s Head
  • Check the computer again
  • Get a new coordinate and zombie number
  • Complete the challenge
  • Go to Tyr's head and collect the powerup reward
  • Earn another free power-up

Some top tips:

  • Don’t Use Traps. Environmental traps or random zombie deaths can interfere with your kill count.
  • Keep things controlled and simple by not using hand grenades or explosive weapons as you may inadvertently kill other zombies and not realise, by the explosive blast damage. This can make counting exact kills difficult.

Thanks for reading as always guys.

Henry


Singing T.E.D.D. Fishy Fish Bot / Brain Rot army in Totenreich - Call of Duty Black Ops 7 Zombies


Secrets: Turning on Power / Pack A Punch -- Secret Song -- Jotunn Star Wonder weapon -- Secret Rooms -- Singing T.E.D.D. Fish / Brain Rot army -- Random Powerups Each Round -- Gnome Easter Egg -- Olaf Helmet -- Cointoss Helmet -- Icebane Helmet -- Richtofen Easter Egg -- Richtofen Jumpscare -- Free Wonderweapons -- All Free Powerup Locations --

Hi guys,

Here is how To Unlock The T.E.D.D. Singing Fish Bot Easter Egg in Black Ops 7 Zombies, in the Totenreich Zombies map.

There definitely is something fishy going on in this map....pun intended by the way....but this cool fish side Easter egg can be of use when it comes to fighting the zombie hordes.



If you thought the weirdness in previous Zombies maps couldn’t get any stranger, Totenreich proves otherwise by letting players turn a fish in a bucket, into a creepy, mounted singing robotic fish, that helps get zombies on your side, by rotting their brains. 

Yes I am being serious.

The best part? It’s actually pretty simple to unlock once you know exactly what to do.

Here’s a full step-by-step guide explaining exactly how to activate the T.E.D.D. Singing Fish Bot Easter Egg in Totenreich.

The Island is a Beacon to us all

To begin the Easter Egg, you first need to make your way over to Beacon Island.

This area is one of the snowy sections of Totenreich and contains landmarks including:

  • The artillery cannon
  • Fishing areas
  • The Arsenal machine
  • Several loot spawns





To the left of the LIGHTHOUSE, there is a DARK RED BARN with an open doorway leading inside.

Go into this barn and on the left hand side of it, near the Arsenal Machine, there is a SHELF with a BUCKET on it. 

In this BUCKET, you will see the tail of a FISH sticking out of it. 





Interact with this bucket and you will pick up the fish.

This will be added to your inventory.

Now that you’ve got the fish, it’s time to activate a T.E.D.D. trial, along with a little help from a SHOCK CHARGE.

The prices of tactical equipment these days is shocking!

Before continuing, you’ll need a Shock Charge tactical grenade.

These can be obtained from various sources, but if have trouble finding one, just go to a CRAFTING TABLE and purchase one.


Make sure you actually KEEP the Shock Charge and don’t accidentally waste it during combat, because it’s required to activate the Easter Egg when the T.E.D.D. trial appears on the map.

Trial and Error

Now we just need to wait a few rounds until a T.E.D.D. Trial appears on the map.

Eventually one of the T.E.D.D. robot objectives will appear on the map at a random location.



Once you arrive at the active T.E.D.D. Trial computer location, move close to the T.E.D.D. robot.

You should now get an interaction prompt allowing you to place the fish onto the robot setup.

After interacting correctly, the fish becomes attached to the T.E.D.D. unit.

Throw your shock charge at the T.E.D.D. computer which now contains the fish, and if done correctly, the fish will become electrically charged and the hidden Easter Egg sequence activates.




You’ll usually hear audio cues, sparks, or strange robotic effects confirming that the activation worked successfully.

If nothing happens:

  • Make sure the T.E.D.D. Trial is currently active
  • Ensure you placed the fish first
  • Throw the Shock Charge directly at the setup itself

The order matters here.

I Feel Like I am on Trial Here T.E.D.D.

Once the fish has been attached and shocked with the shock charge, and the T.E.D.D. trial activated, all you need to do is survive and complete the T.E.D.D. Trial normally.



Protect the robot from zombies until the objective finishes.

After successfully completing the Trial, you’ll receive special components connected to the  Fishy Fish Bot which include:

  • Fish
  • Controller / Circuit Board



Pick both of these items up, as they are used to build the singing fish.

Fishy Fish Bot Parts.....Assemble!

Now we have everything we need in order to build this fish with a beautiful singing voice, we need to head over to the Bar area that is located in Eidskallen Square.

There is a GREENISH TINT to a LIGHT in this bar and where the main counter is here, there is a zombie spawn window beside it. To the right of this zombie spawn, there is a plaque on the wall with nothing on it.




Simply interact with the PLAQUE on the wall and it will start to MOUNT THE FISH onto the plaque.

If you completed all previous steps correctly, you’ll now be able to assemble the Fishy Fish Bot.



What Does The Fishy Fish Bot Actually Do, apart from create amazing music?

Besides being absolutely ridiculous, the Fishy Fish Bot can actually help during gameplay.

It helps to distract zombies and lure them towards him in large groups, drawing them away from yourself and other team mates in the game. Similar to a monkey bomb.....but without the monkeying around.



It also applies at times a BRAIN ROT mechanic to zombies that are caught near it when it causes an explosion, after it has finished singing. This means if there is 10 or 15 zombies in range when the explosion occurs, this turns them all GREEN as if they have been BRAIN ROTTED and they will help fight other zombies for you.

Great for building a small zombie army!




You will also hear some funny voice lines and audio effects coming from the fish which should give you a laugh.

It can be activated around 3 to 4 times in order to hear the full song that the fish is singing, but it does cost 2000 credits to activate each time, so be aware it is not free entertainment.

It’s mostly designed as a fun side Easter Egg, but it’s also one of the more entertaining companion-style secrets Treyarch has added in recent Zombies maps.

Completing this side Easter egg quest also unlocks:

  • Extra Zombies intel
  • Progression rewards
  • A Fishy Fish Bot Artefact

The T.E.D.D. Singing Fish Bot Easter Egg perfectly captures what makes Zombies so fun in the first place.

It’s weird, it’s random and it makes absolutely no sense.....but it gives us a laugh, which is good for the soul.

Thanks for reading as always guys.

Henry


Tuesday, 19 May 2026

Secret Rooms in Totenreich - Call of Duty Black Ops 7 Zombies


Secrets: Turning on Power / Pack A Punch -- Secret Song -- Jotunn Star Wonder weapon -- Secret Rooms -- Singing T.E.D.D. Fish / Brain Rot army -- Random Powerups Each Round -- Gnome Easter Egg -- Olaf Helmet -- Cointoss Helmet -- Icebane Helmet -- Richtofen Easter Egg -- Richtofen Jumpscare -- Free Wonderweapons -- All Free Powerup Locations --

Hi guys,

In Totenreich, there are 3 hidden secret rooms that no one will tell you about in Call of Duty Black Ops 7. This is why, they are no longer secret as, I am telling you about them.....but shhhh.....don't tell anyone.....tell everyone!

In order to get to these 3 secret rooms, you need to have made your way to TYR'S HEAD in the map, which is basically the GIANT ROBOT that is embedded in the snow.

Once in there, it is totally random if you will end up in one of these rooms or not, once you are exiting TYR'S HEAD. There is no exact way, as such, you can say I am going to this room or that room each time you exit, it's basically just a roll of the dice which one you end up in.

Let's check out these 3 rooms and see what they are and what goodies they may have inside them.

Get outta my, outta my head!

When you enter TYR'S HEAD, you can do what you need to do while in here and then exit via 1 of the 4 tubes that are at the back of the head.




Each time you go to exit, you will see the message "Exit to EIOSKALLEN SQUARE" when you approach the tubes.




Simply exit as you normally would and there may be a chance you will end up in of these 3 rooms:

CORRIDOR TO RICHTOFEN'S OFFICE

This first secret room is a long corridor to Richtofen's Office, where as you walk down it, you will be greeted by a WALL GUN BUY on the left hand side of the wall.



This wall gun buy comes in the form of the M34 NOVALINE and costs 3650 credits.


As you walk down the corridor, there will also be some GRENADE'S in various forms that are free to pickup....who says you don't get anything for free these days? Plus, you can never have too many grenades!


MODERN WARFARE ZOMBIES - INTRODUCTORY CUTSCENE

This room is from the Modern Warfare 3 Zombies reveal trailer. It is a room with shelves around the walls and there is a table in the middle with  a device which held the purple vials that turned people into zombies.



In here you can get free MONKEY BOMB'S, MINI TURRETS etc, as well as purchasing the WALL GUN BUY for the DRAVEC 45 at a cost of 2250 credits.




Now let's take a look at the last room.

MODERN WARFARE ZOMBIES - ENDING SCENE

This is where the ending of Modern Warfare Zombies comes to its conclusion. It is the room where Ava gets snatched by the WARDEN through the mirror, while on the telephone to Ravenov.




In here you can get KAZIMER GRENADES, as well as the wall gun buy for the AK27.

When in these rooms, after a short period of time, you will eventually be teleported back to the main map for Totenreich.

A lot of people are comparing these secret rooms to the Kino Der Toten map where to access those secret rooms, there is nothing you need to do that is set in stone, it is just completely by chance and at random you will enter some of these areas when exiting TYR's HEAD.

Thanks for reading as always guys.

Henry