Monday, 16 March 2026

Getting the Sundergat Wonder Weapon in Paradox Junction - Holistic Dichotomizer - Call Of Duty Black Ops 7 Zombies


Secrets: Pack A Punch -- Building the Blundergat -- Building the Sundergat --

Easter Egg Guide:

Map Layout: All Areas

Hi guys,

here is how to get to get the SUNDERGAT WONDER WEAPON within the zombies map Paradox Junction, in Call of Duty Black Ops 7 zombies. 

First of all we must have already obtained the BLUNDERGAT wonder weapon, which luckily, I have already made a guide on how to do this earlier here BLUNDERGAT WONDER WEAPON GUIDE

Then we must lure 3 special zombies to their doom in the back of the truck which has the BLUNDERGAT BUILDABLE BENCH in it in the PRESENT DAY DESTROYED NUKE TOWN.

To start this off, we simply need to stay in the destroyed nuke down area for 2 full rounds, then the tortured zombies will appear on the map in 3 possible locations.

The 3 spawn locations for the FIRE TORNADO ZOMBIE is:

  • Green house Backyard


  • Yellow house Backyard

  • Alleyway in Trinity Avenue near Pack A Punch


When ready, go up to the zombie caught in the flame tornado and you will notice he will start to descend to the ground.

Once he makes landfall, he will be known as a TORTURED ZOMBIE, who we need to lure to the BLUNDERGAT buildable bench in the back of the truck in the CUL-DE-SAC area. We then kill him with the BLUNDERGAT and only the BLUNDERGAT gun in front of the buildable bench.

Some BLUE ENERGY STRINGS will be emitting from the blundergat bench that will connect to the BLUE TORTURED ZOMBIE, letting you know he's in range of the bench and can be destroyed.




The best time for doing this is when there is only 1 zombie left at the end of each round, so it is less chaotic directing him to the Blundergat bench. He is easy to spot though even when large amounts of zombies are around, as he will be glowing BLUE.

We will do this a total of 3 times, finding a zombie in the FIRE TORNADO, lure him to the bench, kill him with the BLUNDERGAT gun.





The only thing that changes is on the 3rd FIRE TORNADO ZOMBIE, as when he comes down onto the ground, he will turn into a SHOCK MIMIC ZOMBIE, which is slightly more dangerous than your average joe zombie.

On the step where it turns into the MIMC, its still the same process of luring him to the buildable table and destroying them with the BLUNDERGAT GUN in front of the bench.







One annoying thing that happens is that while you are trying to do this, you will most likely get interrupted with a SPECIAL RAD HOUNDS round. 

When that happens you will be teleported into the PAST. You will need to complete the RAD HOUNDS round, then return back to the destroyed nuke town area.

Then progress onto the next round on from that and it will then spawn in another FIRE TORNADO ZOMBIE spawn location if this happens.

Once you have killed the SHOCK MIMIC as the 3rd FLAME TORNADO ZOMBIE with the blundergat, go back to the PAST Nuketown and place the BLUNDERGAT into the Blundergat buildable table by meleeing it and then holding the interact button.

This places the BLUNDERGAT into the table.



Then return back to the PRESENT DAY DESTROYED NUKE TOWN and go to the same buildable bench location and pick it up again.



It will now be called the "Holistic Dichotomizer" and is ready for you to use.


It has 3 different attacks which can be charged up for greater damage.

These attacks are called SUNDER SHOT, SUNDER PURGE and SUNDER EXIL.

Thanks for reading.

Henry

Building the Blundergat Wonder Weapon in Paradox Junction - Call Of Duty Black Ops 7 Zombies


Secrets: Pack A Punch -- Building the Blundergat -- Building the Sundergat --

Easter Egg Guide:

Map Layout: All Areas

Hi guys,

here is how to get to build the BLUNDERGAT WONDER WEAPON within the zombies map Paradox Junction, in Call of Duty Black Ops 7 zombies. 

It is not the most difficult of weapons to build and to find the parts to, but it packs one hell of a punch as we know from previous Black Ops zombies games, so it is a welcome addition to our arsenal.

The sooner we get it the better, I have even got it built on round 6, locked and loaded, ready for use.

Let's find out how we get this beast of a weapon.

4, not 3, is the new magic number

In order to build the BLUNDERGAT, we will need to obtain 4 parts for it from the PAST and PRESENT versions of Nuketown.

These 4 parts consist of the BARREL, the SEALANT, the HAMMER and the STOCK.

These can be done in any order you wish, however this is the best way I think to do it.

SEALANT LOCATION - Lets seal the deal

The first part we can locate is in the PAST version of Nuketown, in the YELLOW HOUSE, up in the BEDROOM in the top floor.



In the bedroom near the window, there is a BOOKSHELF against the wall. 

Look down at the bottom shelf and you will see in the bottom left hand corner, there is a BOTTLE OF SEALANT part.




Interact with this and you will pick it up and we can move onto the next part.

BARREL LOCATION - These zombie cists are a barrel of laughs

Around the PRESENT day Nuketown, where the nuclear explosion is happening, you will notice there are CISTS attached to the sides of the buildings.


These CISTS give you loot and sometimes the odd special weapon, if you feed them zombie souls. They are basically SOUL BOXES that give you rewards.

Each CIST takes about 10 zombie souls to quench its thirst before spewing up its rewards....might wanna wash them first before picking them up though.....ewwww.



You won't see these CISTS in the PAST version of Nuketown, only in the PRESENT version.

To find the exact CIST that has the BARREL part, you do not need to guess which one may or may not have it, if you stand near the CISTS and listen for an almost ethereal sound of energy, you will know that is the one you need to fill with souls to get it out of it.


Once you have this part, pick it up and move onto the next part.

STOCK LOCATION - BLACK SPLATS - There's a stain on the wall....well.....several!

For the 3rd and 4th parts, we will do these both together at the same time. 

The Black Splats on the walls relate to the STOCK part of the Blundergat.

First up, we will need to find the location of a BLACK SPLAT STAINS on the wall, which appears in 3 different locations in the PRESENT DAY DESTROYED version of Nuketown.

When we find the SPLATS, we are looking to hear which one of them is emitting a noise from them.

When we find it we will simply be taking note currently, which one it was and then we will head onto the 4th part.

We will be coming back to this however later on. 

The 3 locations of the BLACK SPLATS on the wall are:

  • Yellow House's Garage on the wall, to the left of the BICYCLE on the wall


  • Alleyway in Trinity Avenue near the Pack A Punch Machine, to the left of the M8A1 GUN WALL BUY



  • Green House at the top of the stairs from the living room to the upper floor



Once you find out which one of these stains is making the noise, just take a note of it for now.

VIAL LOCATION - This present version of Nuketown is over run with cists! Its Vile!

Now for the 4th part, we need to head over to the top floor of the YELLOW HOUSE and near the door that leads to the DECK area, there is a female mannequin standing beside a table that has some test tube vials in a holder.






Interact with this and you will pick up one of these VIALS.

Now that you have the VIAL, run across the street to the GREEN HOUSE and go into the KITCHEN AREA of it downstairs.





Walk up to the SINK and hold the INTERACT button and it the sink will start to bubble up with fumes. Once this happens, you will receive a new quest item in the form of a chemical inside the VIAL.

This CHEMICAL will allow you to use it 3 times.

What we now need to do is go around all the MANNEQUINS in the PRESENT DAY NUKETOWN, until you hear the same sound coming from one, that you head coming from the BLACK SPLATS on the walls you heard earlier.




The mannequin locations which hum, as well as the wall splats, change each playthrough.

Once you know which mannequin is making the noise, you then need to travel to the PAST NUKETOWN.

Now we know which MANNEQUIN is making the humming noise and which BLACK WALL SPLAT is making the noise, we can proceed to the final steps.

Now we are in the PAST NUKETOWN, find the MANNEQUIN at the same location it was making the HUMMING NOISE in the PRESENT DAY NUKETOWN.





Walk up to it and hold the INTERACT BUTTON and you will pour the CHEMICAL you had obtained from the GREEN HOUSE'S SINK and its head will start melt and fumes will be emitting from its body.

While this is happening, go back to the wall where you found the BLACK SPLAT that was humming in the PRESENT DAY NUKE TOWN, while still here in the PAST NUKE TOWN.

When you find it, throw an EXPLOSIVE at the walls location and when it explodes, there will be a hole in the wall.




You then need to return to the same wall you just blew up in the Past, to the destroyed present day Nuketown to retrieve the STOCK wonder weapon part from this wall.



You also then need to return to where the MANNEQUIN was you poured the chemical onto in the PAST, when you go to this location, you will find the HAMMER part.


That will be parts 3 and 4 of the wonder weapon and now we have them all, we just need to build it in the trailer in the CUL-DE-SAC area.

Walk up the BULNDERGAT BUILD TABLE and melee it to open it up and allow the option to assemble it.




Thanks for reading as always guys.

Henry