Friday, 14 November 2014

Call Of Duty Advanced Warfare - Bullet Proof Room Glitch on Horizon Multiplayer

* UPDATE* This has now been fixed in one of the patches. After posting it on Twitter, I got a reply from Activision Support saying the bug was reported to the development team for fixing. Was quite surprised speed it was fixed at.

Hi guys,

Noticed a cool glitch in COD Advanced Warfare today that intrigued first it annoyed me because I couldn't kill the people once they got inside this room, then when the map came round again in the rotation, named HORIZON, I got into this room before anyone else and dealed out some payback :).

Basically it is a glitch on the multiplayer map HORIZON where part of the glass doors to a elevator in the map are not solid and the player can pass through a small section of them, This then gets them into a very small room which  should be inaccessible to anyone playing the map. I wonder if any of the other doors that are locked in other multiplayer maps have this small glitch in them and allow players to go out of bounds so to speak, and shooting at people through what appears to be, one way bullet glass :). Bullets come out of it but don't go into it from the front.


check out the video I made to show you how to access it and how it works by shooting people through it. It does however, as you will notice in the video, make the AI quite confused as to the AI, the player appears invisible to them behind the glass, because basically they are not in the combat arena anymore and are not being picked up by them.

I have noticed various glitches in the game, sometimes it randomly crashes, sometimes you can get stuck in an endless loop if you pass a check point and jump off the edge of the map by accident, the checkpoint then reloads, and you keep falling and falling again and again forever. Surely the developers would have noticed this if they tested it properly? I was about 4 minutes into the first level when this happened jumped and hovering down the destroyed skyscrapers. Twice in fact it happened even when restarted the game again. To me this is a bit sloppy to be honest.

Other times it freezes the game when picking up guns which are required to complete the missions which throws the game back to the Advanced Warfare screen without warning. Why? Must be coding issue or some kind of collision problem either with game physics or world, but to me it has not been properly or thoroughly tested.

At present I am a software tester in my place of work and if I can spot these after a few minutes of gameplay, I am sure everyone else has. Maybe this has been a bit of a rushed title as I read in the developer interviews on IGN that the single player was meant to be even longer than the last COD Ghosts was and I know for a fact its not. Played and completed it on VETERAN mode and done it in about 5 hours.

Really worries me how they can charge so much for games while the one player side of them is going down hill fast and all they concentrate on is multiplayer. Why not try a HALO 2 approach? Amazing one player and amazing doesn't take just talent when designing a game or the brains to think up ideas to create them, it takes both!

My version of what I feel, but sorry for rambling on guys, make sure any bugs or glitches you find you give me a shout and I will list them here and a link to your videos and websites.

Thanks for reading guys



Friday, 7 November 2014

Call Of Duty Advanced Warfare - Exo Survival includes Zombies Teaser WATCH NOW FIND OUT HOW TO UNLOCK IT ON RIOT!

Hi guys,

been playing Call Of Duty Advanced warfare now past few days and am very impressed with it, this is a major step in the right direction to refreshing the COD franchise. No more is it a rehashed version of the previous game in the series each time, its no longer stale as a piece of bread thats been left outside for days on end thats now hard as a rock, this is change in the making.

I think however this is what Ghosts should have been as it is a bit like Call Of Duty mixed with Titanfall which is the ultimate mashup and have to say, it works very well together. 

Anyway we are not here for a review we are here to talk about the zombies that are in the Exo Survival mode and see what little secrets and gems we have in the game, if any that is, as COD Ghosts in extinction was not up to the zombie standard if you ask me so I kinda bypassed giving advice and tips out on it completely. However this Exo Survival mode has given me new hope that the pile of dung I seen replace zombies in Ghosts has been flushed finally down the toilet as I don't want to see it again in the next game ny Infinity Ward......OR ELSE! :)......I simpy won't buy it.


Complete 50 rounds of the Tier 1 Maps in Exo Survival Mode - This will then unlock the tier 2 maps - (These are the first 4 maps available)

Next Complete 75 rounds of the Tier 2 Maps in Exo Survival Mode - This will then unlock the tier 3 maps

Lastly Complete 100 rounds of the Tier 3 Maps in Exo Survival Mode - This will then unlock the final Zombie map

If a friend has already unlocked the MAP and you haven't, they can create a private party and you can simply jump into their game that they create.

When the map RIOT is unlocked, you then complete the first 10 rounds. After defeating the Goliath in round 10, an event will take place after this round where all the enemy Manticores around the map will explode. You black out and eventually come back, however your exo suit will temporarily be knocked offline briefly. Keep killing the zombies and avoiding them using the exo suit abilities when they come back online to dodge the crazy and very fast zombies.

Eventually a radio message will play telling you to get to the evac point to allow you to escape. Get there, a cutscene will play and voila you are home free :). 

Exo Survival Run Through With ALI-A (Youtube User)


Exo Survival is played on a multiplayer map called RIOT that is one of the multiplayer maps you will see when playing Team Deatchmatch, Search and Destroy etc so it will be very familiar to you allowing you to jump in and kick some ass instantly. The game basically never ends as you play against constant wave after wave of increasingly difficult and better kitted out enemies as the waves incredase, making it a hell of a lot more challenging.

This game type is slightly harder than zombies as the bad guys shoot back, not bite back baby so don't get too close get a hell of a long way away from the enemy this time around as bullets can run a lot faster than you can :).

In Exo Survival there are 3 different classes, Lightweight,  Heavy Weight and Special Exo classes.

After each wave, you can upgrade your weapons, upload ammo and make changes to the weapons, kinda like the same in the mode in I think Advanced Warfare 3 which allowed you to purchase airstrikes, weapon crates and AC130 cover etc. in survival mode. Check out the menu above for the upgrades.

Also on the map there is an Exo Suit symbol which allows you to upgrade your Exo Suits abilities, as well as view the stats for the suit and change classes between the 3 available.

Looks like this is a teaser for an upcoming zombies DLC content as everyone is raving about however the zombies better not just be wave after wave get to some point like in Extinction and thats the game over.....people want the Treyarch format back, solving puzzles, figuring out mysteries, collecting parts as well as some new ideas thrown in.

I hope it isn't a sellout but if it is, I will not be bothered as I am more interested in Treyarchs zombies, never accept imitations I say, nothing will ever beat the original creators of its version. Think many would agree with that.

The entire map feels like Mob of the Dead in Alcatraz prison you will get the feeling, especially when in the central building and you see the prison cells and their layout looks almost identical to Alcatraz, except with the large bits inside and outside of the prison the Treyarch version had.

Looks like its just a teaser really but Hopefully it lives up to all this hype.

Thanks for watching guys and reading all the best as always.