Tuesday, 9 June 2015

Carrier Exo Zombies Easter Egg Walkthrough Part 1 - Call Of Duty Advanced Warfare Supremacy DLC


Hidden Song Easter Egg: Gustav Holst - The Planets - Mars, The Bringer Of War


Easter Egg Walkthrough: Part 1 -- Part 2 -- Part 3 -- Part 4

Carrier Areas: Gun Deck --- Armoury --- Bio Lab --- Hangar --- Lift --- Moon Pool --- Cargo


Hi guys,

here is the complete Easter Egg Guide and Walkthrough for "Carrier" Exo Zombies in Call Of Duty Advanced Warfare. 


Step 1


First you will need to have purchased the teleport grenades from the Armory in order to initiate the first part of the Easter Egg. Once you have the teleport grenades, make your way to where CHOMPY the killer motorised zombie hoover / crusher who is located in the Cargo hold area of the ship. Activate CHOMPY by pressing the security switch on the wall and follow him until he is going back in again. When the door opens for him re-entering his room, fire a teleport grenade inside to be telported inside his room. You will then find a power switch which you will turn on and it will teleport you back outside the room.



Step 2



Once outside CHOMPY's room, head to the Armory. You need to give your guns to the Waste Disposal machine that has a zombie arm poking out of it which is wanting you to give it something.Give the arm your guns and you will be rewarded with a bottle of beer that falls down in front of the machine. This is used later in the Easter Egg so don't worry about it now, even if it is a Friday night, restrain yourself from popping that cap!

Next time you go to him you will get a spool for a Fishing Reel which you can pick up and take it to the upper part of the gun deck, shown below, where a fishing pole is located:



Simply attach it to the fishing line. Next you will repeat the same steps again 2 more times giving you a total of 3 weapon disposals, the second time around the machine will drop a fishing reel line / wire and also the hook to go onto the end of it. Once you have built the full fishing rod, you can use it to fish for a cost of 100 credits and get little rewards. Sometimes you will get smelly boots however, pieces of sea junk etc so it is a gamble whether to use it or not. Just leave it for now however and it will be used later in the Easter Egg eventually.

VOILA the completed fishing line, a thing of beauty:




 Step 3

 Go back to the Armory and locate the Grenade Disposal machine embedded in the wall. This is a puzzle which to help solve you need to have Contact Grenades and Teleportation Grenades. The aim of the Grenade Disposal puzzle is to make the 3 red lights located on the right hand side of it, turn into 3 green lights

To do this we need to move the dispenser in the centre of the machine to the left hand side which will deposit the grenades in the section that is on the far left and unreachable until you throw in a TELPORTATION grenade into the machine to move it to the far right and activate the Easter Egg. Throwing normal grenades in constantly will just get you lots of credits and you will never activate it.

The screenshot shows what happens to the dispenser when you throw the TELEPORTATION grenade into the machine:



Now that we are setup to start the Easter Egg, I will continue on the next section letting you know the types of grenades that must be thrown in, in a certain sequence, to get those lights to turn green.

CLICK HERE TO CONTINUE THE EASTER EGG GUIDE PART 2

Thanks for reading as always guys

Henry



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