Map Layouts: -- Staging Area -- Checkpoint Area -- Main Street / Main Street Bridge / Storage Zones 5 & 10 -- Anytown West / Video Store / Cinema / TV Store -- Anytown East / Rooftops / Bar / Burger Town / Fuel Processing -- Bunker / Particle Accelerator / Office / Boardroom / Observation Tower --
Easter Egg Guide: -- Part 1 -- Part 2 -- Part 3 --
Secrets: -- Building the Chrysalax Wonder Weapon -- Free Ray Gun -- Pistol Sharpshooter Easter Egg -- Sniper Rifle Sharpshooter Easter Egg -- SMG Sharpshooter Easter Egg -- Fixing The Teleporter -- All Arcade Machines Locations / Free Arcade Token -- Bubby / Aethereum Bunny /Samantha's Ballad --
Hey guys,
here is the the full Easter Egg Guide Walkthrough within the Call Of Duty Cold War Zombies map Forsaken. This will be a journey to the centre of the Town Square in this map.....not the universe....it will be fraught with danger at every turn, zombies to the left, zombies to the right and a huge ugly Forsaken creature at the end to say good bye to this storyline in zombies....awww how nice of him.
Lets get straight into it as we have a lot of work to do as usual to get to the end of this map. This is another one of the more easier Easter eggs I have become accustomed to finally completing in most of the Black Ops Cold War zombies maps, so feels good when have ticked another one off the list as some of the previous ones where nearly impossible to complete on solo.
Hopefully this guide will also help you get to the end and be victorious.....here we go!
Lets start from the beginning....again
You may already know this from playing it the past few weeks, but for new players, when you spawn into the Forsaken map you will notice at the start, the rounds will automatically start to increase without you even touching a hair on a zombies head. This is totally normal and it is not the game glitching or someone has hacked your game so don't freak out.
All you need to do is run to the Teleporter that is marked as a way point on your screen and map and activate it in the Staging Area. This will start a 30 second timer which will start to warm the coils of the teleporter up and all you have to do is survive until the teleporter has become active and created a portal.
If you do this quick enough, you will essentially be starting the map really from as low as round 3. I put my running shoes on and tried various trainers, but cannot get to the teleporter any quicker or get the rounds to stop increasing any less than round 3....try to beat the record and succeed....I will eat my hat.....first will need to buy a hat first though.
When the Teleporter is active and the timer has counted down to zero, take the teleporter journey to the other side, which will spit you out at the Checkpoint Area.
Checkpoint....or is it checkmate? No it's definitely checkpoint...sorry
When your atoms and molecules are reassembled coming through the teleporter from the Staging Area, we make our way through the Checkpoint area and go to the upper floor of the Checkpoint and rappel down the zipline into the Main Street area, where you then open all the doors to get to the Main Street Bridge Teleporter.
You can see this sky bridge linking each side of the street, via the rooftops, if you look up when looking down Main street and you can see the teleporter sitting in the middle of it. This teleporter will also be highlighted with a waypoint marker in case you lose your bearings at any point.
This teleporter can be accessed from either side either Storage Zone Rooftops 10 or Storage Zone Rooftops 5....whatever of those two is your lucky number. Travel through the teleporter and you will arrive at Anytown West Area on top of the Video Store Rooftop.....hope your not afraid of heights?
Now we have arrived at this location, this is all "part" of the Easter Egg, as we will now need to find in this area, 4 parts to help repair the broken Teleporter that is located in the Fuel Processing Area.
Local Teleporter Engineer Repair Guy
In Anytown West, we need to find the following 4 parts in order to repair the teleporter in Fuel Processing that is looking a little worse for wear, these 4 parts we need and are essential to any high tech teleportation device are:
- Circuit Board - 3 Spawn Locations
- Focusing Lens - 3 Spawn Locations
- Cathode Ray Tube - 3 Spawn Locations
- Fryer Cage - 3 Spawn Locations
Now we have all the parts needed to repair the teleporter, head on over to the Fuel Processing area and hold the USE button on the teleporter in order to repair it.
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