Saturday, 29 November 2025

Ashes of the Damned Free Ray Gun Easter Egg - Call Of Duty Black Ops 7 Zombies


Secrets: Musical Easter Egg -- Pack A Punch -- Angry T.E.D.D. -- Free Pack A Punch Items -- Vending Machines -- Chompy Trash Cans -- Free Wisp Perk -- Free Perks Recipes and Ingredients -- Perma Perks -- RC-XD Race -- Dempsey Dog Tags -- Permanent Double Points -- Mister Peeks Axe Throwing -- Forced Zursa Spawn -- Free Powerups -- Free Raygun Mark II --

Map Layout: All Areas (Work In Progress) -- 

Easter Egg Guide: Part 1 -- Part 2 -- Part 3 --


Hi guys,

there is a way within Ashes of the Damned map to obtain a FREE RAY GUN MARK II in this level within Call of Duty Black Ops 7 zombies.

This is can be a little bit tricky to do, because if you mess up one of the particular steps, there is no known way on how to do it again within the same play through.

If we mess up, we basically have to start the game over again to try and obtain this weapon.

You don't have to restart as you could get it from the MYSTERY BOX for example the RAYGUN and be lucky that way.







The good news is this will give you a free shot at obtaining it, along with mystery perks, zombie essence etc as rewards if you are able to pull this off.

Let's get down to it, as there is a lot of jumping around this map via JUMP PADS to get this to work and will take an investment of a few thousand credits.

Jumping to conclusions

First up to activate the start of this Easter egg, we need to initially use all of the 7 JUMP PADS located around the map.

In order to do this of course, you will have need to have turned on all the 3 POWER PUMPS in turn in the various areas around the map to activate these pads. 

The 3 POWER PUMPS are located of course in BLACKWATER LAKE, ASHWOOD and VANDORN'S FARM areas of the map.



Just remember that every time you activate a jump pad, that is 500 essence of your hard earned cash going up into the air.....literally.....along with yourself. So it is a bit expensive but worth it if we pull it off.

You can do the JUMP PADS in any order, as long as all 7 are used, but a nice loop to do of them is the following taking the JUMP PAD'S from:

  • Janus Tower Plaza to Vandorn's Farm
  • Vandorn's Farm to Ashwood
  • Ashwood to Exit 115
  • Exit 115 to Zarya Cosmodrome
  • Zarya Cosmodrome to Ashwood
  • Ashwood to Blackwater Lake
  • Blackwater Lake to Project Janus Plaza
Ending the sequence back at POJECT JANUS PLAZA is perfect, because this is where there will be a set of SPOTLIGHTS on the front of the JANUS TOWER BUILDING, which will start to give out a MORSE CODE STYLE message which will relate to a set of numbers that will form a CODE we will need to use and follow later on.

If we look at the spotlights currently there will be the TWO ON THE LEFT are out, and the TWO ON THE RIGHT are fully lit.




The moment you arrived back here started off a TIMER. Exactly 4 ROUNDS from now if you return to here, you will find that the very first SPOTLIGHT on the left will start BLINKING, then give a pause.....then start blinking again. Rinsing and repeating this cycle.

This was finished on ROUND 5 the JUMP PADS sequence, then we returned here in ROUND 9 as the round started and after about 3 or 4 seconds of the round started, the FIRST LIGHT ON THE LEFT began to blink the code.

When it is blinking, we will be counting the number of blinks and noting it down, before there is a brief 1 second pause....then it will start blinking again. This will happen 7 times and form a 7 DIGIT CODE. 

So if for example it blinks 3 times then pauses the first light....write down number 3. It then blinks 5 times and pauses.....it is number 5. This will happen until it spells out  7 numbers in total, then it will get the end of the sequence and pause for a few seconds before starting it over again.



The 7 digit code it spells out is random on every playthrough so you will have to give it a go this step, every time.

When it gets to the 7th number in sequence, it will stay on for slightly longer and switch from YELLOW to a SOLID WHITE COLOUR, then resume the blinking again.

Okay so we have obtained the 7 DIGIT CODE....what do we do with it now?

These numbers are jumping around everywhere
You may not have noticed, but all of the JUMP PADS within this map have a NUMBER ON THE BACK OF THEM.

Each JUMP PAD is given a unique number and what we need to do is use the JUMP PADS in the order that correspond to their number, in the order they appear in the 7 DIGIT CODE we obtained for the flashing light in PROJECT JANUS PLAZA.



Here is a list of all of the JUMP PADS and their corresponding numbers. We want to take them in the order they appear in the 7 digit code we got, then take the very last jump pad back to ASHWOOD to complete the entire loop.

JUMP PAD LOCATIONS:
  • JUMP PAD 1 - Janus Tower Plaza
  • JUMP PAD 2 - Vandorn's Farm
  • JUMP PAD 3 - Ashwood (Double Tap Perk Machine Side)
  • JUMP PAD 4 - Blackwater Lake
  • JUMP PAD 5 - Exit 115
  • JUMP PAD 6 - Zarya Cosmodrome
  • JUMP PAD 7 - Ashwood (Juggernog Perk Machine Side)

So check the code you wrote down earlier and follow the jump pads in the sequence of the 7 digit code you wrote down.

Once completed we can then move onto the final step, which is the most trickiest, as we only get one shot at it and if we get it wrong, we lose the ability to try and get the free RAYGUN MARK II.

Now we have travelled the JUMP PADS in sequence of our 7 DIGIT CODE, check around the map in the sky and you should see that a PURPLE PORTAL will have appeared at some point in the sky. Do not use any jump pads just yet, until we figure out where this portal is.

If you use a JUMP PAD and it doesn't make you pass through this PURPLE PORTAL, it will disappear and we will not be able to attempt this on the current playthrough again.



This PORTAL will be located between JUMP PAD ROUTES.

What we have to do now is find the JUMP PAD we need to use in order to hit this PURPLE PORTAL.





This is the trickiest step as it looks clear as day you take one jump pad to another going towards this portal, only to find out, it is in the other side of the route. 

So for example the portal appears between jump pads 1 and 2. You take the JUMP PAD 1 that leads you to JUMP PAD 2....only to find out, it should have been the reverse journey and been taking JUMP PAD 2 to JUMP PAD 1.



You may come across this several times until getting the hang of it and you will notice you miss the PURPLE PORTAL by a few feet if you get this wrong.

It just comes with experience and knowing the exact path the JUMP PAD from one area to another will take so don't worry if you don't get it right.

If you have got this far your a hard worker and determined to see it through.

Once you hit the portal with the correct jump pad route, you will be teleported back to ASHWOOD where you will be given the rewards from a PORTAL spitting out zombie bodies along with essence, free random perks, possibly the RAYGUN MARK II among other things such as loot and other goodies.

I say you POSSIBLY may get the Raygun Mark II, this is because the rewards you get from this portal, relate to what round you are currently on. The higher the round, the better the rewards.

Most people are agreeing that doing this Easter egg from round 20 and upwards, guarantees with about 99.99% accuracy, you will get the RAYGUN MARK II as a reward. Lower rounds will give you a pile of junk like salvage and maybe 1500 essence which is not worth it, as you spent several thousand essence alone activating the jump pads.



Try to hold out as long as you can before attempting it and hopefully, fingers crossed, luck is on your side.

Thanks for reading as always.

Henry

Friday, 28 November 2025

Ashes of the Damned All Free Powerups Locations - Call Of Duty Black Ops 7 Zombies



Secrets: Musical Easter Egg -- Pack A Punch -- Angry T.E.D.D. -- Free Pack A Punch Items -- Vending Machines -- Chompy Trash Cans -- Free Wisp Perk -- Free Perks Recipes and Ingredients -- Perma Perks -- RC-XD Race -- Dempsey Dog Tags -- Permanent Double Points -- Mister Peeks Axe Throwing -- Forced Zursa Spawn -- Free Powerups -- Free Raygun Mark II --

Map Layout: All Areas (Work In Progress) -- 

Easter Egg Guide: Part 1 -- Part 2 -- Part 3 --


Hi guys,

as like all the other most recent maps within Black Ops, we do have the FREE POWERUPS again within the Ashes of the Damned zombies map, that spawn around the map in hidden locations and all we have to do to obtain them, is shoot them.

Let's get the intel on where this maps FREE POWERUPS are located.

FULL POWER POWERUP - ZARYA COSMODROME area

On the landing pad of the ROCKET, there is a FLAME TRENCH area which is a RAMP on either side of the rocket.

On the left hand side FLAME TRENCH, there is a gap in the fence where the bars of the barriers meet, then there is a small gap that you can see through.








It is difficult to see this powerup to shoot if you don't know it's here, or have a sniper rifle equipped.

Simply shoot the powerup in this area and it will spawn the FULL POWER to pickup instantly.

NUKE POWERUP - ASHWOOD area in the CHURCH TOWER

If you stand at the ASHWOOD BRIDGE and look towards the CHURCH, you will notice a golden twinkle in the distance.

This is of course the NUKE powerup eagerly awaiting somebody to find it and put it to good use.





It will be easier to shoot this with a sniper rifle again, however it is not impossible with a few well placed shots looking down an iron sighted weapon.

MAX AMMO POWERUP - PROJECT JANUS PLAZA area in the SERVER ROOM

In the SERVER ROOM, facing the QUICK REVIVE PERK MACHINE, there is a CEILING PANEL that is missing just above one of the doors you come into this room by.






Simply shoot up into it in the angle shown in the photos below and you will be rewarded with the MAX AMMO POWERUP.

INSTA-KILL POWERUP - VANDORN'S FARM location, to right of the BARN building

In the VANDORN'S FARM area of the map, head over to the front of the BARN building.

If you go around the right hand side of it, you will notice a large skinny SILVER GRAIN SOLO.





Simply look up to the top of it and you should see the INSTA-KILL powerup near the top of it, inside a PANEL that has sprung open on the side of the SILO.

Shoot it and it's yours.

MAX ARMOUR - GROUNDED SHIP area in a BLUE FREIGHT CONTAINER

In the GROUNDED SHIP area, running up to the top area of the ship, there is a BLUE FREIGHT CONTAINER which has several boxes blocking the entrance to it.











Look behind these boxes and you should see the MAX ARMOUR POWERUP just behind these.

Shoot it and lets move onto the next one.

DOUBLE POINTS - LOST CABINS area in hole in the roof, towards the FOREST

Make your way over to the LOST CABINS area and find the cabin shown in the images below, then run up the stairs of this cabin and look out towards the forest in the background where there is a large chunk taken out of the roof.

Use your sniper rifle to see this one and you will notice away out in the distance, there is the DOUBLE POINTS POWERUP in the distance.







Even with the sniper it can be a little hard to see. Shoot it and its yours.

BONUS POINTS - EXIT 115 area on top of the crumbled highway

The BONUS POINTS is located in the EXIT 115 area of the map.

If you climb on top of the DINER ROOFTOP and look towards the HIGHWAY, there is a part that has collapsed and there is a car that looks like it is doing a wheelie.






Underneath this car is the BONUS POINTS powerup. Shoot it and it is all yours.

FIRESALE - BLACKWATER LAKE area, in the CABIN 

If we have activated all of the other powerups within the map, this will then spawn in the FIRESALE POWERUP.

This is located within the CABIN area and in a hole in the roof.






If we enter the CABIN by the front door and look up, you will see it through the hole in the roof hovering in the sky.

Shoot it and the fire sale will begin. Just remember it only appears after all other free powerups have been shot and activated.

Thanks for reading as always guys.

Henry