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In the previous step we did not activate the Disruptor Satellite, as when we do, there is a specific time limit that the next parts need to be completed i. Getting it wrong means the game will end if you cannot do it in time, so to give yourself ahead start we will do the following first before activating the satellite.
First we will head over to the tent that is to the right of the TRIALS COMPUTER and in the corner of this tent, there is another computer where you can activate the DISRUPTOR SATELLITE.
Go up and hold the use button on this computer to activate the satellite and when you do, you will see a beam of light come down outside from the sky and it will spawn in tons of zombies, mimics and most importantly 2 MEGATON ZOMBIES.
We need to kill all the zombies and get a good run at the MEGATON ZOMBIES, killing their first part, then their second part when they split in half. When they are both dead, they will each leave behind a piece of URANIUM ROCK. As soon as you kill the last MEGATON ZOMBIE, the timer will start and you only have 5 minutes to do the next sequence of events related to the 2 URANIUM ROCKS.
For these rocks we need to:
Pick up the URANIUM ROCK
Take it to the buildable bench in the Military Tent beside the trials computer
Build a new URANIUM DEVICE
Pickup the URANIUM DEVICE
Head over to the KORBER ROOFTOP and place URANIUM on the ZIP LINE heading towards the DESTROYED PENTHOUSE
Then repeat the process above but take the 2nd piece of URANIUM to the DESTROYED PENTHOUSE and attach it to the ZIP LINE heading to the KORBER ROOFTOP
Once you have done this, an animation will play, whether you are in solo or multiplayer, and you will see the 2 pieces of glowing green URANIUM slide down the zipline and smash into each other. When this happens, you will notice a part falling to the ground in the EAST BERLIN STREETS. This part is called "Cleaned Rock".
Once the two pieces have smashed into each other, the timer that was tickling down till the end of the world will stop. You can now head down there and pick it up the "Cleaned Rock". When you pick up the URANIUM and the CLEANSED URANIUM, you will also notice you will take tiny amounts of damage due to the radiation from it. You can drop it anytime the URANIUM or CLEANSED ROCK if your health needs a breather / recharge.
Head back down to the SECRET LAB area and place this CLEANSED URANIUM on the machine that contains the ESSENCE CONTAINERS filled with Tempest Essence. Gorov of course will mention that it is not quite enough Uranium, typical, so we will need to get another piece of Uranium and bring it down here.
When 2 Uranium Atoms become 1....again
Now what we need to do is basically rinse and repeat the previous step again and call in the Disruptor Satellite from one of the computers in the map, preferably in the West Berlin Street area, kill the 2 MEGATON ZOMBIES that spawn in from the massive light in the sky. Be careful here though as this will spawn a second count down timer of 5 minutes that you will need to do this in or the whole city will be levelled to dust.
Then build 2 new URANIUM DEVICES using the buildable table, slide the two pieces along the ziplines we used before and smash the two Uranium pieces into one cleansed piece. Pick it up as it falls into the East Berlin Street below between the Destroyed Penthouse and Korber Rooftop areas.
You then bring that back into the Secret Lab Area and insert it into the Warhead which will then activate the boss fight. Before you do this, make sure every weapon is Pack A Punched, all armour is upgraded, tactical and lethal grenades are loaded up and your perks are to the max!
Lets Boss It!
When you put that last piece of URANIUM into the warhead, it will initiate the boss fight, who in this instance is VALENTINA.She is not as pleasant as I thought she would be meeting her in person as she seems hell bent on reducing us to a pile of ash onto the ground with her attacks. Lets see some of her attributes and attacks that she will perform on us.
Shields up, blue alert?
She has a shield, basically an extra layer of damage to take out to make our job even more difficult, just like the armour we wear in the game, only hers recharges. You need to take this blue shield meter down before you can damage the red health meter.
Flame Attack
This is where she raises her arms and makes 3 fireballs appear above her head, which she then directs almost like beams of flames toward you to totally obliterate your army.
Careful you don't get cornered by zombies and hit by this when in a corner as it totally destroys your armours in seconds.
Health Regeneration
Sometimes she will summon and spawn loads of zombies around her in a flash and some of these zombies will be floating beside her.
What these bad boys are doing is actually recharging her health, so take them out ASAP as all of your hard work up until this point start to be cancelled if she gets back to full health again.
Instant Down
This is a white mechanic / instant down kind of attack where she puts hands above her head and you get a white haziness around your HUD. She then charges energy above her head and sends out a shock wave.
All you need to do here is simply lose line of site of her and hide behind something. This should mean you don't go down instantly or sustain any significant damage.
When her health gets to certain stages, she will move to different areas and teleport you to that location at times. When she moves to another location it will give you some time to reload ammo, get perks if you have lost any and upgrade / purchase any armour she may have destroyed on you.
Then when your ready head over to give her what's what again each time she moves until her health is a big fat zero! She will teleport to the SECRET LAB AREA when her health is quite low and this is the last area she will go to before she dies. There will be a cut scene that plays but we are not just quite finished the Easter Egg just yet.
Then we have one last step....
Klaus old buddy, where ya been?
When the cut scene ends, KLAUS will spawn in and pick up the Warhead and Essence Containers and make his way toward the portal that appears at the end.
All you have to do here is defence Klaus till he gets to the end and puts the device into the portal which will then trigger the ending cut scene.
Still not sure how to go it? Then check out MrRoflWaffles video below:
Here is the Easter Egg Ending if you cannot wait to complete it yourself:
For the next step, we need to call in Klaus from one of his radio call in locations, and take him down to the SEWER ACCESS AREA. You then need to command him to stand in front of the wall that looks like it is a dead end in the SEWER ACCESS AREA.
When he stands in front of this wall, he will take an instant dislike to it and put his fist through the brick work, revealing a nice shiny metal wall.
Now to get through this door we need to get some special fire power on the go in the form of the BLAZER MOD KIT for the CRBRS Wonder weapon. How do we get this I hear you ask? Well we can't simply order it online and it will be delivered a few days later like we are used to, we simply need to flex the CRBRS firepower muscles and kill zombies with it, until a zombie drops a special blue orb that when it hits the ground, turns into the Blazer Mod Kit.
Now we have the Blazer Mod kit equipped, head back to the SEWER ACCESS AREA if not already there, and keep firing it at the metal wall in the sewer. This will eventually melt the metal away and allow you access into the Secret Lab, which is no longer secret, as I am telling everyone.
We haven't got time to wait a-round.....oh wait, actually we do
Now you have gained access to the Secret Lab, wait in here for a round or two until you see the red forcefield disappear from one of the machines in the lower level of the lab. Once this forcefield is down, head over to the machine and it will pop up 3 ESSENCE CANNISTERS.
When you pick up an Essence Cannister, you will have to find the spawn location of an ESSENCE HARVESTER in which you will need to place one of these cannisters into. There are only 3 spawn locations per play through, however, they can spawn in multiple locations.
The harvester spawn locations to place the 3 containers into is:
Ghost Station - On the Platform which leads to Easter Berlin Streets
East Berlin Streets - between the entrance to the Bar and Electronic Shop back entrances
Alley - beside the dumpster
Destroyed Penthouse - Underneath the window in the lower floor
Korber Rooftop - Facing the Speed Cola Perk Machine
West Berlin Street - in middle of the rubble leading to Checkpoint Charlie, is on the West Berlin Street side however beside the gun wall buy
Sewer Access - Around the area where the Tempest spawns in, just around corner from wall gun buy
When you find each one, simply place the container in the Essence Harvester, then run back to the lab (if in solo), and pick up another Essence Cannister and go on the hunt in the above spawn locations listed to see if you can find another Essence Harvester. drop that cannister and repeat until you have 3 cannisters in 3 different harvester locations that have spawned within your game, in the possible locations shown above.
Essence-ially.....we are trapped....how alluring
Now the cannisters are in place, go back to the Secret Lab and shoot this machine that is just to the side of where you picked up the cannisters from. We then need to shoot this machine with the CRBRS Blazer Mod in order to make the machine frazzle and pop open a small door in it, revealing an ENDSTATION LURE. Pick this up and we can then get to work on the next step.
Now we need to head to where we placed one of the Essence Cannisters inside one of the Essence Harvester and thrown down the ENDSTATION LURE in front of the Essence Harvester. This will then make the harvester emit a blue glow, turning it into a lure for Tempests, and low and behold, it will then spawn in 3 TEMPESTS. You need to kill these TEMPESTS in front of the Essence Harvester and their Essence will be sucked into the harvester, emitting a purple glow letting you know that is has successfully captured the essence.
In solo you only need to kill the trio of Tempests that appear to completely fill the harvesters hunger for essence, whereas in multiplayer you will need quite a few more, so getting your friends to pick up some of the ENDSTATION LURES and dropping them down near the box in front of it will also allow more tempests to spawn, letting you continue to charge the Essence Cannister fully without the interruption of running back to get another Lure each time.
Once the Cannister is fully charged, you will notice it has turned purple and you can now pick up the CHARGED CANNISTER. You will notice your HUD will be glowing slightly purple letting you know you are carrying the charged cannister. You can also drop it at anytime if needed as it does prevent you from mantling or clambering over certain objects or railings.
Then simply return the CHARGED ESSENCE CANNISTERS back into the machine you originally picked them up from. You will see they are now glowing a nice shade of purple.
Now we simple rinse and repeat the process to get the TEMPEST essence into the Essence Cannister's that have been deposited in the Essence Harvester Locations:
Pick up another ENDSTATION LURE from the machine you shot with CRBRS Blazer Mod (if doesn't appear immediately, wait till next round it will respawn)
Go to the next location you put the ESSENCE CANNISTER into the ESSENCE HARVESTER
Drop the ENDSTATION LURE in front of the ESSENCE HARVESTER
Kill enough Tempests to charge the Cannister
Pick up CHARGED CANNISTER and run it back to the SECRET LAB and place it on the machine you originally got it from
Stop Klausing around....we got a train to catch
At the start of this guide I had mentioned upgrading Klaus all the way, including his 2 floppy disk upgrades. However, he only really needs to be upgraded to Tier 1, where you place the MICROWAVE DISH on the Klaus Upgrade Station in the Garment Factory, which you found by digging it up in the DEATH STRIP AREA. You then defended him for 1 minute while the upgrade was taking place that gives up an upgraded weapon.
Now he is at least tier 1 level upgrade at this point, we can use him to stop the train in the GHOST STATION AREA.
To do this, spawn in Klaus from one of his radio call in locations, then head down to the POWER SWITCH ROOM. You will then pull the lever in the POWER SWITCH ROOM that says "Change Tracks". Hold the use button to pull this lever, then run out onto the platform outside this room in the GHOST STATION AREA and command Klaus to stand on the side of the tracks opposite you, where the M16 wall gun buy is located on.
You will know you have got it correct when Klaus walks to the middle of the tracks, then down to the end of the track and braces himself to catch a train......he's got guts will give him that.....even if they are made out of wires and super conductors.
You will then see the train hurtling along and Klaus will grab it and slam on the brakes. When he does this, you quickly need to run onto the train and grab all of the items you can get your hands on which include:
Bomb in the trunk in front of the closed doors
Rico's Keycard on one of the dead passengers....possibly Nico himself, got on the wrong train buddy
Rico's Note - Intel Pickup
Now you simply need to take the Bomb you picked up from the stopped train and head back to the Secret Lab Area. Head up to the Conversion Unit which now has the Essence Containers with the Purple Tempest Essence in them and attach the Bomb to it, by holding the use button on it.
Then we need to head over to the SAFE HOUSE area where Klaus was sitting in his chair and use the computer in the middle of the room. You will interact with it multiple times, however only interact with it up until the point it says "Activate the Disruptor Satellite", then hit the brakes there, as we will need to do a few things first before activating this.